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History


  • May 25, 2023: Received a grant from NLNet to develop full Animated PNG (APNG) support.
  • May 8, 2023: Released v0.7.4 - build fixes and a decoder error handling fix
  • December 8, 2022: Released v0.7.3 - documentation and build fixes
  • February 11, 2022: Released v0.7.2 - bugfixes and lifted 32-bit limitations
  • November 24, 2021: Released v0.7.1 - bugfix for ARM platforms
  • September 28, 2021: Released v0.7.0 - encode support, ARM performance optimizations and other improvements
  • April 23, 2021: Released v0.6.3 - more robust error handling, improved documentation and internal cleanups
  • February 16, 2021: Received a grant from NLNet to develop full encode support, ARM decode optimizations and experiments to improve encode performance.
  • January 28, 2021: Released v0.6.2 with bugfixes.
  • September 16, 2020: Released v0.6.1 with bugfixes.
  • August 8, 2020: libspng is the default PNG decoder in libvips 8.10.
  • July 13, 2020: Released v0.6.0.
  • May 13, 2020: Released v0.6.0-rc1 with progressive image read support, new output formats and bugfixes.
  • August 9, 2019: Project moved to GitHub, the GitLab repository will mirror all commits.
  • August 7, 2019: Released v0.5.0 with significant performance improvements.
  • March 25, 2019: Released v0.4.5 with bugfixes.
  • March 11, 2019: Released v0.4.4 with amalgamation archive and performance optimizations.
  • February 12, 2019: Released v0.4.3 with bugfixes.
  • January 21, 2019: libspng is now available on Wrap DB.
  • January 18, 2019: Released v0.4.2 with bugfixes and performance optimizations for x86.
  • January 8, 2019: libspng is now continuously fuzzed by OSS-Fuzz.
  • December 2, 2018: Released v0.4.1 with bugfixes and improved documentation.
  • November 12, 2018: Released v0.4.0, first stable release with CMake support.
  • September 3, 2018: Released v0.3.1 with API documentation.
  • August 1, 2018: Released v0.3.0 with file validation and code improvements.
  • May 21, 2018: Released v0.2.0 with stream support, gamma correction bugfixes.
  • March 17, 2018: Initial release